Not only can you play SRB2 alone, but with a network connection, your friends as well!
|CO-OP:Similar to a single player game, you can play through the single player levels together.|
|MATCH:It’s a free for all, and the one with the most points wins! Run around picking up rings to hurl at your opponent. Points are given depending on the status of your target:|
The player with the most points at the end of the round wins the round.
|TEAM MATCH:It’s a team based fight to the finish. Play match with teammates, and the team with the biggest total score wins. Scoring is the same as match mode.|
|CLASSIC RACE:Just like Sonic 2′s split screen mode, each player must race to the end of the level. At the end of the stage, players will be ranked based on the following five categories:|
When one player has completed the stage, the rest of the players in the game have 60 seconds to complete the stage or they will die and the round will end. The player who wins the most categories wins the round.
|RACE:Just like Sonic 3′s split screen mode, each player must race to the end of the level. When one player has completed the stage, the rest of the players in the game have 60 seconds to complete the stage or they will die and the round will end. Best time wins!|
|TAG:You’re it! Up to 32 people can play in this touch-and-run frenzy! One player is it, and can tag others either by throwing a ring, or by touching them. You become it once you’re hit. In some levels there is a no-tag zone, but don’t stay in there too long! You gain points by avoiding a tag each time one occurs.|
|CAPTURE THE FLAG:Just like the popular FPS game, but with a platforming twist! Choose a team – Red or Blue. Grab the opposing team’s flag and bring it back to your base while your own team’s flag is in the base to score a point.|
Special Ring Weapons
In certain multiplayer games, you can use the following match weapons to change the kind of rings you throw. Make sure you grab the weapon, the ammo, and have rings or else it won’t fire.
|RED RING (DEFAULT):This is your default weapon. It can’t be dropped and it uses normal rings for ammo.|
|AUTOMATIC:Hold down the THROW key for a constant stream of rings.|
|BOUNCE:When fired, the bounce ring acts like a normal red ring, except that it will bounce off walls, ceilings, and floors for a bit before disappearing. Great for firing around corners and in small rooms.|
|EXPLOSION:When this ring hits a wall, it scatters rings everywhere in a fireworks-like display. Players hit directly by the black ring get knocked back farther than normal.|
|GRENADE:Fires a grenade that explodes by proximity. Great for guarding CTF bases and for chucking in places where you expect the opponent will run.|
|RAIL:Snipe at your enemies with this instant-hit weapon! Players hit with this weapon get knocked back farther than normal.|
|SCATTER:Fires 5 rings that spread out as they go farther. The distance the opponent flies when hit varies depending on how far the shot traveled in the air. At point-blank range, scatter will send the opponent flying across the stage, leaving their items easily taken.|
If you are hit while carrying any of these special rings, they will be dropped. Pick them up quickly to keep your opponents from stealing them!