Off-Topic WGDs

This isn’t necessarily about STJr, but more on gaming in general. Think of it more as an ‘editorial’ section.

24th April 2000
The Stuff People Come Out With

1st June 2000
The Dark Side of Online Gaming

15th June 2000
"Chu Chu Rocket" Thoughts

28th June 2000
Dealing with RPGs

14th July 2000
Piracy

28th September 2000
Why SAGE was/will be so great

4th October 2000
Sega vs. Sony vs. Nintendo vs. Microsoft
Why SAGE was/will be so great

22nd November 2000
Games, Europe, Down Under and Imports

7th February 2001
The Sega Crisis

The White Glove Diaries

Archive

 

The WGDs were a series of articles posted from September 5, 1999 to February 7, 2001

 

NOTE: All have been preserved in their original form and the information contained therein may not reflect present-day SRB2.


Welcome to the White Glove Diaries! This section contains documents detailing various stages of the construction of our games. More recently, it has also been expanded to become an editorial section.

Sonic Robo Blast 2

Sonic Robo Blast II draws ever closer to being released, with only a matter of months to go before it will be released, as we get closer, we'll be featuring more and more screenshots and movies exclusive to the White Glove Diaries!

We have created two different versions of the White Glove Diaries - The text versions, and the RealAudio versions. If you prefer to just read your way through the .htm, choose the text option, however, if it's late and your eyes are blurry, and you'd rather listen to someone else doing the talking, go for the RealAudio version - RealPlayer G2 (or higher) required, which can be downloaded from http://www.real.com/!

Part I

5th September 1999 - OpenGL Process
.TXT version

6th September 1999 - Netplay
.TXT version

13th September 1999 - Add-ons
.TXT version | RealAudio version

15th September 1999 - SRB1 vs. SRB2
.TXT version | RealAudio version

18th September 1999 - Sonic the Director
.TXT version | RealAudio version

27th September 1999 - SRB2 Dreamcast
.TXT version

1st October 1999 - History of SRB2
.TXT version

4th October 1999 - Commerical Break!
.TXT version

7th October 1999 - Will SRB2 be hard?.. And, Sonikku's birthday!
.TXT version

Part II

14th October 1999 - Unto Part II
.TXT version

15th October 1999 - Secrets
.TXT version

27th October 1999 - Make Your Own Characters
.TXT version

1st November 1999 - Level Designing
.TXT version

23rd November 1999 - Some words on the SRB2: HT Time Attack Competition
.TXT version

24th November 1999 - WADever - A brief description of the WAD structure
.TXT version

26th November 1999 - Programming: Beyond The Basics
.TXT version

10th December 1999 - Some final words on the closing of the SRB2: HT Time Attack Competition
.TXT version

15th December 1999 - TUTORIAL: Making an SRB2 Level, Part One
.TXT version

16th December 1999 - TUTORIAL: Making an SRB2 Level, Part Two
.TXT version

Part III

18th December 1999 - Development Diary, Part One
.TXT version

28th December 1999 - Development Diary, Part Two
.TXT version

1st January 2000 - Development Diary, Part Three
.TXT version

8th January 2000 - Development Diary, Part Four
.TXT version

15th January 2000 - Development Diary, Part Five
.TXT version

22nd January 2000 - Development Diary, Part Six
.TXT version

29th January 2000 - Development Diary, Part Seven
.TXT version

5th February 2000 - Development Diary, Part Eight
.TXT version

6th February 2000 - The "Freeze" and the Stats
.TXT version

Part IV

4th March 2000 - Change of Plan
.TXT version

5th March 2000 - SRB2: XMAS v0.92 - Comments on Comments
.TXT version

11th March 2000 - A New Hope
.TXT version

12th March 2000 - Online Sonic fan-games: A reality?
.TXT version

25th March 2000 - You got the new high score!
.TXT version

26th March 2000 - SRB2: XMAS v0.93 - The Public Reaction
.TXT version

25th April 2000 - SRB2: XMAS v0.94 - It's Not All Our Fault
.TXT version

26th April 2000 - The Contest
.TXT version

31st May 2000 - More on Multiplayer
.TXT version

2nd June 2000 - SRB2: XMAS CD
.TXT version

4th June 2000 - The Direction of SRB2
.TXT version

16th June 2000 - Bringing a close to Part IV
.TXT version

Part V

29th June 2000 - What makes SRB2: An overview
.TXT version

15th July 2000 - What makes SRB2: Level Design
.TXT version

29th September 2000 - What makes SRB2: The Engine
.TXT version

2nd October 2000 - What makes SRB2: The Sprites
.TXT version

16th October 2000 - What makes SRB2: The Music
.TXT version

23rd October 2000 - What makes SRB2: Replay Value
.TXT version

24th October 2000 - SRB2 Demo 1 - Reactions
.TXT version

20th December 2000 - ...The end?
.TXT version


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